Game List
Browse a wide variety of featured games, including the latest releases and the most popular classic titles. You can explore games by genre or popularity and discover new experiences that suit all tastes, whether you enjoy action, adventure, strategy, or sports games. We provide detailed information about each game, such as release date, developer, and system requirements, to help you choose the right one. Pick your favorite game now and start your journey into a world full of excitement, challenge, and fun.
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Warhammer 40,000: Gladius - Relics of War
29 Days 19 Hours
| Developers | Proxy Studios |
|---|---|
| Publishers | Slitherine |
| Release date | 12 July, 2018 |
| RAM | 4 GB |
| Storage | 4 GB |
Set in the grim darkness of the far future, Warhammer 40,000: Gladius - Relics of War unfolds on the isolated world of Gladius Prime, once a hub of ancient power now consumed by war and mystery. What begins as an imperial colonization effort quickly escalates into a brutal conflict as multiple factions—including the Imperium, Orks, Necrons, and Space Marines—vie for dominance. Beneath the planet’s surface lie long-buried relics and secrets tied to a forgotten past, awakening forces that threaten all who seek control. Each faction brings its own ideology, strategies, and relentless ambition, shaping a narrative driven by survival, conquest, and discovery. As alliances crumble and enemies close in, the struggle for Gladius becomes not just a war for territory, but a battle to uncover and harness the planet’s hidden power. In true Warhammer fashion, there is no peace—only eternal war.
Warhammer 40,000: Fire Warrior
1 Month 15 Hours
| Developers | Kuju Entertainment |
|---|---|
| Publishers | Chilled Mouse, SNEG, THQ Nordic |
| Release date | 26 September, 2003 |
| RAM | 2 GB |
| Storage | 1.1 GB |
Set within the grim darkness of the 41st millennium, Warhammer 40,000: Fire Warrior follows Kais, a young and determined Tau Fire Warrior, as he is thrust into a brutal conflict far beyond his original mission. What begins as a routine operation quickly escalates into a desperate struggle against overwhelming enemies, including the ruthless forces of the Imperium of Man and the chaotic horrors of Chaos. As the war intensifies, Kais must rely on his courage, skill, and unwavering loyalty to the Greater Good to survive impossible odds. Battling across war-torn worlds and uncovering a sinister conspiracy, he emerges as an unlikely hero whose actions could influence the fate of entire civilizations in a galaxy consumed by endless war.
Warhammer 40,000: Regicide
1 Month 16 Hours
| Developers | Hammerfall Publishing |
|---|---|
| Publishers | Hammerfall Publishing |
| Release date | 8 September, 2015 |
| RAM | 4 GB |
| Storage | 5 GB |
Set in the grim darkness of the 41st millennium, Warhammer 40,000: Regicide combines strategic warfare with the brutal conflict of the Warhammer 40,000 universe. The story follows the relentless struggle between the noble Space Marines of the Blood Angels Chapter and the savage Ork hordes as they battle for control and survival on a war-torn world. Amid endless war, players command powerful warriors, unleash devastating abilities, and make tactical decisions that can change the course of the conflict. Blending classic chess-inspired gameplay with intense combat mechanics, the game delivers a unique narrative experience filled with honor, sacrifice, and the constant threat of annihilation in a galaxy consumed by war.
Warhammer 40,000: Sanctus Reach
1 Month 16 Hours
| Developers | Straylight Entertainment |
|---|---|
| Publishers | Slitherine |
| Release date | 19 January, 2017 |
| RAM | 2 GB |
| Storage | 2 GB |
Set in the grimdark universe of the 41st millennium, Warhammer 40,000: Sanctus Reach chronicles a brutal war of survival in the titular star system, which has been utterly overwhelmed by billions of bloodthirsty Orks. Led by the hulking, iron-skinned Warboss Grukk Face-Rippa, the ferocious "Red Waaagh!" obliterates world after world until only a single, desperate bastion of mankind remains: the feudal Knight World of Alaric Prime. Refusing to let the system fall completely into alien hands, a strike force of the Imperium's fiercest warriors—the fiercely loyal, Norse-themed Space Wolves chapter of the Space Marines—deploys to the planet's scarred surface to make a legendary final stand. Through two gripping narrative campaigns, Stormclaw and Hour of the Wolf, players command iconic heroes like Ragnar Blackmane and Logan Grimnar, orchestrating desperate tactical operations against the seemingly endless green tide. The story delivers a classic, high-stakes Warhammer tale where high-tech Imperial Knights, chainsword-wielding Space Marines, and suicidal alien hordes clash in an exhausting, relentless struggle to determine the fate of an entire sector.
Grand Theft Auto 1
1 Month 20 Hours
| Developers | DMA Design |
|---|---|
| Publishers | BMG Interactive |
| Release date | 28 November, 1997 |
| RAM | 256 MB |
| Storage | 80 MB |
Released in 1997, the original Grand Theft Auto strips away the narrative complexity of its modern sequels to deliver a raw, high-octane crime sandbox split across three iconic fictional American cities: Liberty City, San Andreas, and Vice City. Rather than following a singular protagonist on a cinematic journey, players step into the shoes of a customizable low-level thug looking to climb the ranks of the criminal underworld. The overarching plot unfolds dynamically through ringing public payphones, where ruthless local syndicate bosses and eccentric mobsters assign a variety of high-stakes illegal jobs. From orchestrating bank heists and carrying out assassinations to participating in chaotic street races and smuggling stolen luxury vehicles, every successful mission builds the player's "Multiplier" and score. Ultimately, the story is a pure, adrenaline-fueled pursuit of wealth and notoriety, concluding only when the player accumulates enough cash and chaos to conquer all three cities and establish themselves as the ultimate underworld kingpin.
Grand Theft Auto 2
1 Month 21 Hours
| Developers | DMA Design |
|---|---|
| Publishers | Rockstar Games |
| Release date | 30 September, 1999 |
| RAM | 256 MB |
| Storage | 80 MB |
Set in a retro-futuristic, dystopian metropolis known as Anywhere City, Grand Theft Auto 2 follows Claude Speed, a ruthless criminal navigating a gritty, neon-lit underworld divided into three sprawling districts. The narrative centers on a cutthroat reputation system, where Claude must balance alliances and betrayals among seven distinct factions—including the Zaibatsu Corporation, the Loonies, and the Yakuza—by executing high-stakes assassinations, car thefts, and gang wars. As players complete missions for one syndicate, they inevitably anger rival factions, escalating tension and chaos across the city. The overarching goal is simple yet brutal: climb the criminal underworld's ladder, amass enough cash to unlock new sectors, and ultimately survive the crossfire of a city pushed to its absolute limits.
Tom Clancy's Splinter Cell
1 Month 1 Day
| Developers | Ubisoft Montreal |
|---|---|
| Publishers | Ubisoft Entertainment |
| Release date | 18 February, 2003 |
| RAM | 256 MB |
| Storage | 1.5 GB |
In Tom Clancy’s Splinter Cell (2003), players are introduced to Sam Fisher, a veteran black-ops operative recruited as the first "Splinter Cell" for Third Echelon, a top-secret division of the NSA. The narrative thrusts Fisher into a high-stakes geopolitical thriller after two CIA officers mysteriously vanish in the former Soviet republic of Georgia. As Sam digs deeper, he uncovers a terrifying conspiracy orchestrated by the rogue Georgian President, Kombayn Nikoladze, who is utilizing advanced cyber-warfare and state-sponsored terrorism to trigger a devastating conflict with the United States. Operating entirely in the shadows under the lethal mandate of the "Fifth Freedom," Fisher must navigate high-security environments, gather critical intelligence, and eliminate key threats before a catastrophic information war plunges the world into global chaos.
Tom Clancy's Ghost Recon
1 Month 1 Day
| Developers | Red Storm Entertainment |
|---|---|
| Publishers | Ubisoft Entertainment |
| Release date | 13 November, 2001 |
| RAM | 256 MB |
| Storage | 1 GB |
Set in the then-future of 2008, Tom Clancy's Ghost Recon (2001) thrusts players into a chillingly plausible geopolitical conflict where ultra-nationalist regimes have seized power in Moscow, seeking to forcibly rebuild the old Soviet Union. As Russia invades its neighbors, Georgia and the Baltic states, the United Nations deploys the "Ghosts"—an elite, ultra-secret squad of U.S. Army Special Forces operators—to spearhead the resistance. Operating deep behind enemy lines, this vanguard unit conducts high-stakes guerrilla warfare, rescues trapped allies, and neutralizes critical military targets across Eastern Europe's unforgiving terrain. With the threat of a full-scale global war looming, the narrative builds a tense, tactical crescendo as the Ghosts infiltrate the heart of Red Square. Ultimately, their surgical precision and covert heroics dismantle the coup, bringing an end to the radical regime and restoring fragile peace to a fractured continent.
Tom Clancy's Splinter Cell: Pandora Tomorrow
1 Month 1 Day
| Developers | Ubisoft Annecy, Ubisoft Shanghai |
|---|---|
| Publishers | Ubisoft Entertainment |
| Release date | 27 March, 2004 |
| RAM | 256 MB |
| Storage | 3 GB |
In Tom Clancy's Splinter Cell: Pandora Tomorrow, legendary Third Echelon operative Sam Fisher returns to the shadows to thwart a devastating biological threat in the year 2006. When a radical Indonesian militia leader named Suhadi Sadono orchestrates a violent takeover of the U.S. Embassy in Dili, Fisher is deployed to neutralize the crisis. However, the stakes escalate drastically when it is revealed that Sadono has engineered a "Pandora Tomorrow" insurance policy: a network of viral bombs primed to release deadly smallpox across major American cities if he is captured or killed. Operating under the absolute secrecy of his Fifth Freedom, Sam must execute a high-stakes, globetrotting stealth campaign—slipping through rain-slicked train cars in Paris, jungle camps in Indonesia, and the neon-lit streets of Jakarta. It is a race against time where Fisher must systematically dismantle Sadono's network and neutralize the virus carriers, demonstrating that the ultimate weapon against global terror isn't an army, but a single, invisible ghost in the night.
Tom Clancy's Splinter Cell: Chaos Theory
1 Month 1 Day
| Developers | Ubisoft Annecy, Ubisoft Montreal |
|---|---|
| Publishers | Ubisoft Entertainment |
| Release date | 29 March, 2005 |
| RAM | 256 MB |
| Storage | 4 GB |
In Tom Clancy's Splinter Cell: Chaos Theory, the world teeters on the brink of a catastrophic global conflict as a series of devastating cyberwarfare attacks triggers a massive geopolitical crisis between China, North Korea, and the United States. Stepping back into the shadows as elite NSA operative Sam Fisher, players must navigate a complex web of corporate espionage and state-sponsored terrorism to track down the weaponized algorithms behind the chaos. From the rain-slicked streets of Seoul to high-tech Japanese fortresses, Fisher utilizes an arsenal of advanced stealth tactics and prototype weaponry to eliminate the threat before a spark of digital warfare ignites a full-scale World War III. Packed with sharp political intrigue, betrayal, and high-stakes tension, the narrative masterfully explores the terrifying vulnerability of a modern, interconnected society when its electronic infrastructure is turned against itself.