Iron Lore Entertainment
ⵣⵔⵉ ⴽⵓⵍ ⵉⴳⵉ ⵉⵏⵖⵎⴰⵙⴻⵏ ⵉ ⵢⴻⴷⴷⴰ ⵙ Iron Lore Entertainment ⴰⴽⴽⴻⴷ ⵉⵙⵎⵓⵙⵙⴰⵏ ⵉⵎⵇⵇⵓⵔⴰⵏⴻⵏ, ⵉⵣⵡⴰⵍ ⵉⵎⴻⵇⵇⵔⴰⵏⴻⵏ, ⵜⴰⵙⵏⵉⵍⵜ ⴷ ⵢⵉⵙⴻⵏⴼⴰⵍⴻⵏ ⵉⵛⵓⴷⴷⴻⵏ. ⴰⵙⴻⴱⵜⴻⵔ-ⴰ ⵉⵜⵜⴰⴽ-ⴷ ⴰⵙⴽⴰⵏ ⵓⵎⵎⴰⵙ ⵏ ⵓⴽⴰⵜⴰⵍⵓⴳ ⵏ ⵡⵓⵔⴰⵔⴻⵏ, ⴰⴷ ⵉⵙⵙⵉⵏ ⴰⵣⵎⴰⵣ ⵏ ⵜⵓⴼⴼⵖⴰ, ⵓ ⴰⴷ ⵜⵙⵍⵉⴹ ⴰⵎⴰⵣⵣⵡⴻⵔ ⵏ ⵡⵓⵔⴰⵔⴻⵏ ⵉ ⴷ-ⵢⴻⴷⴷⴰ ⵙ Iron Lore Entertainment.
| ⵉⵙⵎ ⵉⵜⵜⵡⴰⵙⵙⵏⴻⵏ | Iron Lore Entertainment Ltd. |
| ⵉⵙⵎ ⵓⵏⵚⵉⴱ | Iron Lore Entertainment |
| ⴰⴷⵔⵉⵙ | (Maynard) |
| ⵉⵜⵜⵓⵙⵙⵓⴼⵖ | ( ) |
| ⵜⴰⴳⴳⴰⵢⵜ | ⴰⵎⵙⴰⵏⴼⵍ |
| ⵜⵓⵔⵉⵏ | 1 |
| ⴰⴷⴷⴰⴷ | ⵓⵔ ⵉⵔⵎⵉⴷ |
| ⴰⵣⵎⵣ ⵏ ⵓⵎⴷⴰⵍ | ( ) |
| ⵜⵉⵎⵉⵜⴰⵔ ⵏ ⵓⵎⴷⴰⵍ | ⵉⵎⵎⵓⵜ ( ⵉⵃⴱⵙ ⵜⵉⵔⵎⵉⵜ ⵏⵏⵙ ⵙ ⵓⵎⵏⵣⵓ ⵏ ⵜⵉⵎⵔⵙⵉⵜ ) |
| ⵜⴰⵣⵎⵉⵍⵜ ⵏ ⵜⵙⵏⵙⵉⵔⵜ | The studio ceased active game development on February 19, 2008 after being unable to secure funding for its next project. Iron Lore had completed its work on 'Warhammer 40,000: Dawn of War - Soulstorm', which was released shortly afterward. Several former Iron Lore developers subsequently founded Crate Entertainment, while the studio's technology and legacy continued through its former staff and the Titan Quest franchise. |