Iron Lore Entertainment

ⵣⵔⵉ ⴽⵓⵍ ⵉⴳⵉ ⵉⵏⵖⵎⴰⵙⴻⵏ ⵉ ⵢⴻⴷⴷⴰ ⵙ Iron Lore Entertainment ⴰⴽⴽⴻⴷ ⵉⵙⵎⵓⵙⵙⴰⵏ ⵉⵎⵇⵇⵓⵔⴰⵏⴻⵏ, ⵉⵣⵡⴰⵍ ⵉⵎⴻⵇⵇⵔⴰⵏⴻⵏ, ⵜⴰⵙⵏⵉⵍⵜ ⴷ ⵢⵉⵙⴻⵏⴼⴰⵍⴻⵏ ⵉⵛⵓⴷⴷⴻⵏ. ⴰⵙⴻⴱⵜⴻⵔ-ⴰ ⵉⵜⵜⴰⴽ-ⴷ ⴰⵙⴽⴰⵏ ⵓⵎⵎⴰⵙ ⵏ ⵓⴽⴰⵜⴰⵍⵓⴳ ⵏ ⵡⵓⵔⴰⵔⴻⵏ, ⴰⴷ ⵉⵙⵙⵉⵏ ⴰⵣⵎⴰⵣ ⵏ ⵜⵓⴼⴼⵖⴰ, ⵓ ⴰⴷ ⵜⵙⵍⵉⴹ ⴰⵎⴰⵣⵣⵡⴻⵔ ⵏ ⵡⵓⵔⴰⵔⴻⵏ ⵉ ⴷ-ⵢⴻⴷⴷⴰ ⵙ Iron Lore Entertainment.




ⵉⵙⵎ ⵉⵜⵜⵡⴰⵙⵙⵏⴻⵏIron Lore Entertainment Ltd.
ⵉⵙⵎ ⵓⵏⵚⵉⴱIron Lore Entertainment
ⴰⴷⵔⵉⵙ(Maynard)
ⵉⵜⵜⵓⵙⵙⵓⴼⵖ( )
ⵜⴰⴳⴳⴰⵢⵜ ⴰⵎⵙⴰⵏⴼⵍ
ⵜⵓⵔⵉⵏ1
ⴰⴷⴷⴰⴷ ⵓⵔ ⵉⵔⵎⵉⴷ
ⴰⵣⵎⵣ ⵏ ⵓⵎⴷⴰⵍ( )
ⵜⵉⵎⵉⵜⴰⵔ ⵏ ⵓⵎⴷⴰⵍⵉⵎⵎⵓⵜ ( ⵉⵃⴱⵙ ⵜⵉⵔⵎⵉⵜ ⵏⵏⵙ ⵙ ⵓⵎⵏⵣⵓ ⵏ ⵜⵉⵎⵔⵙⵉⵜ )
ⵜⴰⵣⵎⵉⵍⵜ ⵏ ⵜⵙⵏⵙⵉⵔⵜ

The studio ceased active game development on February 19, 2008 after being unable to secure funding for its next project. Iron Lore had completed its work on 'Warhammer 40,000: Dawn of War - Soulstorm', which was released shortly afterward. Several former Iron Lore developers subsequently founded Crate Entertainment, while the studio's technology and legacy continued through its former staff and the Titan Quest franchise.



ⵉⵙⵓⵜⵜⵉⵢⵏ ⵏ ⵓⵙⴽⵔⴰⵢ ⵏⵏⵉ

ⵙⵙⵏⴼⵍ ⴰⵙⵎⵎⵉⴹ